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Anno domini 1257 guide
Anno domini 1257 guide










anno domini 1257 guide

Every game with a big modding community has at least one mod pack that gathers together all the essentials.įloris and Floris Evolved Floris is the backbone of Mount and Blade: Warband mods, and Evolved further grew it. Many factions, like the County of Toulouse, disappeared by 1257, which I think makes 1200 more fun and varied.What is the best mod for Mount and Blade Warband? Best Mount and Blade Warband Mods But 1200 lets you still fight for the Holy Land, and also the Iberian Reconquest when the Almohads were still dangerous. In this aspect 1257 is good cause it lets you fight on the Teutonic Wars and against the mongols. 12: The good thing about these 2 mods is that they are based on 2 different dates. And also 'neutral' units like bandits in mail look much more 'vanilla'. Also travel feels less real, in 2 days you can go from Portugal to the mongol lands. More Reallistic and Rewarding: In 1257 mail armors are highly overpowered, and both players and soldiers with mail have the upper hand no matter what. And this very feature is going to get expanded in Europe 1200 (Warband). We were some of the first to add a Make you own Kingdom Feature, even before it was added to Warband by Taleworlds. Totally new code, like the tournament system, the new quests. Better Code: We have a lot of big and little features, revamps and stuff that 1257 simply lacks. On this second beta we have 17 factions, and that only covers 1/4 of the map we have. More factions: Thanks to the bigger map and the research Europe 1200 is working on every faction which could be considered a state as a separate faction.

anno domini 1257 guide

But the last time I tested their sea travel was buggy and limited, and had no naval combat. Sea Travel and Naval Combat: I dunno if 1257 has fixed this. There are tons of locations to conquer and travel feels so much reallistic, taking longer to get from one point to another. Map Size: Europe 1200 does not only cover more from Europe and even beyond. The ton of lords, locations and other stuff have been studied before being added. Since then 1200 has gone through an epic research work. Historical Accuracy: Europe 1200 was ported to Warband after 1257, but was started and finished on original MaB much before. Though Cesar de Quart has made and is making new items for 1200 that perfectly match that quality. But thats something you shouldn't have said if you were trying to defend 1257.Īll my respects go to Kuaik before writing, cause his items are basicly the only reason I would play that mod. Why play Europe 1200 instead of Anno Domini 1257 Why even bother with this when you can play anno domini 1257? And the campaign map sucks.












Anno domini 1257 guide